Monday, August 4, 2014

Lighting!

- For this update I'm proud to say that I have been able to implement Ambient, Directional, and Point/Spot lighting using a dedicated Rendering Engine that takes advantage of "Forward Rendering" programming techniques.
- I'm also very happy to say that I now have a working mouse-look system which allows the user to use the mouse to change the first person camera's point-of-view in any direction.
- FPS seems very smooth, hope it stays that way.

Next time:

For my next update, my goal is to demo file loading of objects or OBJ files, created using 3D graphics software such as Blender, into the Rendering Engine.




Wednesday, May 14, 2014

Hey everyone,

I just wanted to get something up quick to show my current progress...Enjoy!



Sunday, March 30, 2014

I'm currently developing a 3D game engine from scratch using Java(w/ LWJGL + GLSL). End goal is to make a 3D Open World game for the PC using this engine.

As of now, I'm not going to release any information on what type of game I will be making with this engine, mainly to avoid any issues with creative rights.

Roane H. Williams